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AI Insights · Timothy · January 2022

Top 5 Cooking Games on iOS in the US in Q4 2021

Discover the performance of the top 5 cooking games on iOS in the US during Q4 2021, with insights on downloads, active users, and revenue trends.

Top 5 Cooking Games on iOS in the US in Q4 2021

During the fourth quarter of 2021, the top 5 cooking games on iOS in the United States showed diverse trends in weekly downloads, active users, and revenue. Here’s a closer look at their performance:

Fork N Sausage saw a significant increase in weekly downloads, starting at approximately 25K and peaking at 66.6K by the end of December. Weekly active users also rose from 70.3K to 142.9K within the same period.

Food Cutting - Chopping Game experienced a decline in weekly revenue throughout the quarter, dropping from around $3K to just over $1K. Weekly downloads started at 102.8K, dipped to 22.6K, but rebounded to 34K by the end of December. Weekly active users followed a similar trend, decreasing from 124.8K to 48.6K.

Coffee Stack had an impressive rise in weekly downloads, beginning with a modest 109 and skyrocketing to 102.4K by the last week of December. Weekly active users increased significantly from 77 to 176.8K. Revenue also showed a positive trend, reaching $444 by the end of December.

Cooking Madness-Kitchen Frenzy maintained strong weekly revenue, fluctuating around $280K to $346.3K. Weekly downloads showed a steady increase, peaking at 50.9K by the end of the quarter. Active users varied, starting at 156.1K, dipping to 103.9K, and rising back to 145.3K.

Cooking Fever: Restaurant Game recorded consistent weekly revenue growth, starting at $132.7K and reaching $161K. Weekly downloads saw a steady rise from 24.6K to 40.4K, while active users fluctuated but ended the quarter at a high of 265.1K.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022